Flip

“Flip” is a communication card game designed and developed with a Korean team led by Jiyoung Kim, Ph.D in Educational Psychology. By adopting transactional analysis theory, “Flip” helps people to both recognise their strengths, and inspire them to ‘Flip’ their weaknesses into strengths. Everything becomes a positive!

As a team building activity, members of the team share their weaknesses within their own stories. They learn and guess whether the story is true because the story tellers are allowed to lie – but only with one of their three stories! Players score by making correct guesses and eventually all of them must share their own, promoting deeper understanding of not just themselves, with the others as well.

Your team benefits in:

  • Personal development

  • Team building

  • Rapport in workplace

Flip has a translated version published by BG Infinity, Hong Kong

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Emotional Culture Deck

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